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Almost everyone who playact Grand Theft Auto : San Andreas knows the moon size of it changes when you shoot it with a sniper . It ’s one of those easter eggs that gets bring up whenever you discuss concealed facts in the biz . It turn out there is a unspoilt reason this happens , and it is a room better fun fact than just vary size .

Ina late tweet , one of the developers of San Andreas , Obbe Vermeij , shed light on an interesting behind - the - scenes story regarding the moonshine ’s creation . The developer initially faced a challenge in determining the idealistic moon size in the secret plan . After ab initio placing the moon in the practical sky and ensuring its visibility and size of it at night , there were dissonance among the ontogeny squad .

Gta Grand Theft Auto Sa San Andreas Moon Size Sniper Change

The artists move over me a texture for the moon in gta3.I placed the moon in the sky , made certain it was seeable at night and that it was a sane size of it . A few days later 4 artists were at my desk demand me to change the size of the moon . “No problem " I said . It change by reversal out they…pic.twitter.com/EseRI9jo6H

Four creative person approached Vermeij with differing survey on its size . Two plump for a diminished sizing for a touch of Platonism , while the other two advocated for a larger moon to improve the cinematic experience .

Despite the deadlock , Vermeij offer an innovative solution . Recognizing the impasse , he suggested making the size of the Sun Myung Moon changeable within the plot itself . By implementing this root , the development team could decide much later and figure it out themselves . This allowed them to toggle through three sizing – small , medium , and large – as they used the sniper rifle . This access earmark the artist to reach a consensus on their own time , allowing the way out to be turn to without interrupt the development cognitive operation .

Surprisingly , the tweet revealed that the artist never provided a classical determination on the moon ’s size of it . therefore , the flexible moon feature film stay intentionally unchanged in the final interlingual rendition of Grand Theft Auto : San Andreas . As a issue , players could manipulate the synodic month ’s sizing using the sniper rifle . This became a memorable aspect of the game that has left a lasting mental picture on thespian .

I never imagined this was n’t a purposeful easter testicle but a decision that was never resolved . Either fashion , it ’s amazing to know .